This was the first mission of the Nova Campaign where you must escape from the Facility. I was in charge of the art and lighting for this level and worked with Sungjae Cho and Josh Anderson to create the art kit. FX support by Jayne Johnston. I really wanted to create a since of depth and verticality so I tried to create lots of spaces deep out of reach of the main gameplay area that hinted at a much larger complex. Meshes created by other Starcraft artist used as well. Units all created by other artist as well. Nova Model by Josh Anderson.