Cybros Escort - CoOp Map Artification

I was in charge of art and lighting for this map and was one of my personal favorites to work on. I created a new terrain set for this map and tweaked many existing assets to create a new desert tile set for Starcraft. The idea for the map is that an AI security system got a virus and went rouge, purifying the planet of its inhabitants. I tried to create a since of history for the past protoss who were wiped out. There were assets used created by various other members of the Starcraft Art Team including all of the Units. Michael Chae provided art and FX support with me on this map as well.