I was in charge of creating the artificaton and lighting for this CoOp map called Aiur Seige. I sculpted the crystals specifically for this level and also created the terrain textures. I created the center Amon Prison out of components kitbashed from the Spear of Adun model by Simon Fuchs. Michael Chae assisted with FX in this map. Lots of the meshes I used in creating this map were created by other artist on the Starcraft team.