Overwatch 2 - Blizzcon 2019 - Toronto

I got to join Lucas Annunziata and Simon Fuchs on this map when I rejoined the Overwatch team. They had made great progress and I got the honor of helping to polish out this level for the Blizzcon 2019 demo. My main focus was on the storefronts for the buildings as well as some general polish for the architecture of the level. These guys did a killer job and made my job very easy! Also had the art direction of Dion Rogers (as well as vegetation) and Billy Petras. Philip Klevestav worked on the Vistas and backgrounds as well. Peter Lee, Llia Yu, and Arnold Tsang on concepts. Lindsay Johnson on props. And of course its always a group effort with the environment team as we all give each other great feedback to make the best product possible. Much love to the whole Team 4. I feel lucky to get to work on such an awesome product!

Worked on the center building storefronts, Decals for trees, signage and helped polish and finalize the art for the Blizzcon Demo

Worked on the center building storefronts, Decals for trees, signage and helped polish and finalize the art for the Blizzcon Demo

I worked on the storefronts on the right side, the pipe props, signage, as well as decals for the trees

I worked on the storefronts on the right side, the pipe props, signage, as well as decals for the trees

Created the storefront kit for the building on the right of this image

Created the storefront kit for the building on the right of this image

This was the main street I worked on focusing on the storefronts and building polish as well as the decals in the of the fallen maple leaves

This was the main street I worked on focusing on the storefronts and building polish as well as the decals in the of the fallen maple leaves

Another angle on one of the storefronts I worked on.  Love this push mode!

Another angle on one of the storefronts I worked on. Love this push mode!

Toronto Push Map overview - Blizzcon 2019