Legacy of the Void - Shakuras City

I was in charge of artification on this level and worked closely with Thiago Klafke to imagine a city in Shakuras would be like. These were based on some sketches from Peter Lee. I worked on terrain textures, art layout, lighting, and modeling some of the assets. Other contributors include Martin Holmberg, Josh Anderson, Sungjae Choe, Allen Dilling, and Jayne Johnston