The Void is an altered dimension of spacetime. It is where Amon lurks and where we must ultimately travel too to defend the Great Cycle. I worked very closely with Thiago Klafke and Allen Dilling to come up with an alien look that captured the evil essence leaking form Amons energy. I was in charge of artification including all the terrain textures, art layout, some modeling of assets. Thiago worked right along side me creating all of the cliffs and cliff meshes. Michael Chae created the hellish skybox in the background. Josh Anderson created Narud, the evil looking boss guy. Units were created by other members of the Starcraft art team.